![]() ![]() As an example, if your design-documents says you need 30 sprites and you've contacted a freelancer that quotes $20 per sprite, then you'll need to plan to include $600 for those assets when you set your funding goal. #Tinykeep apk how toTable of Contents Part 01 Setting Goals Part 02 Brainstorming Rewards Part 03 Planning a Rewards Structure Part 04 More About Structuring Rewards Part 05 Setting Delivery Dates Part 06 The Pitch Video Part 07 Project Page Part 08 Project Graphics Part 09 Building a Community Part 10 Additional Research and Preparations Part 11 Scheduling Launch and End Dates Part 12 The First 48 Hours Part 13 Popularity Rankings Part 14 Editing Reward Tiers Part 15 Monitoring Your Campaign's Performance Part 16 Media Coverage Part 17 Releasing a Demo Part 18 Project Updates Part 19 Dealing With Objections Part 20 Dealing With Going Viral Part 21 The Trough Part 22 Social Media Part 23 The Last 48 Hours Part 24 Sending Out Surveys Part 25 Community Management Part 26 Actually Producing The Game Part 27 Physical Rewards Fulfilment Part 28 Digital Rewards Fulfilment Part 29 Refunding Backers Part 30 How to Reboot Part 31 Returning to Kickstarter Again Part 32 AfterwordĪ game design document can really help at the preparation stage of doing a breakdown of the costs that will decide how large a goal you select. There are also parts that are oversimplified to reduce space. ![]() While some may not like applying the term pre-order to Kickstarter rewards, I'll still be using that term because it makes examples simpler to explain. It inspired me to post this guide here first after it did better than I hoped. Some of you may remember TinyKeep's AI series. Other categories like Film and other sites like IndieGoGo can have projects behave very differently and need to market themselves in other ways. With this guide I want to go through my general approach to how I would create a project in the Video Games category on Kickstarter. #Tinykeep apk freeFeel free to comment on individual parts of this guide with your own Kickstarter experiences, questions for me or advice for others. ![]() I hope you find this guide helpful even if it is a big read. I've backed over 600 crowdfunding projects since May 2011 while also watching the Kickstarter ecosystem grow and also helping to reboot many failing Kickstarter campaigns as a hobby. Some of you may know me as Lobster who lurks this subReddit on weekends. ![]()
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